Even earlier than the Xbox layoffs, there was ‘pressure’ at Halo Studios


At the least 5 workers at Halo Studios have been fired as a part of company-wide layoffs at Microsoft on Wednesday, in keeping with a developer with data of the scenario. An estimated 200 to 300 individuals stay on the studio.

Staff throughout Microsoft’s Xbox division acquired an electronic mail from Microsoft Gaming CEO Phil Spencer Wednesday morning addressing “organizational shifts” hitting the group over the approaching days. Halo Studios workers who had been laid off acquired a further invite to a gathering with group leaders, and two (very lengthy) hours later, the Groups name started. Amid discussions of severance packages, the explanations supplied for the firings aligned with Spencer’s memo — to “enhance agility and effectiveness.”

“I am personally tremendous pissed that Phil’s electronic mail to us bragged about how this was probably the most worthwhile 12 months ever for Xbox in the identical breath as pulling the lever” on the layoffs, the developer informed Engadget. “I wasn’t certain what a part of that I used to be presupposed to be proud about.”

Halo Studios is at present engaged on a number of video games, together with the following mainline Halo installment, and it is the steward of Halo: Infinite, which is quietly spinning down its content material cadence. The temper on the studio is tense, particularly on the subject of one challenge that was just lately in disaster, in keeping with the developer.

“I do not suppose anyone is actually joyful concerning the high quality of the product proper now,” they mentioned. “There’s been loads of pressure and pep talks attempting to rally people to ship.” The studio just lately teased that it will reveal what it has been engaged on at this 12 months’s Halo World Championship in October.

Halo Studios was rocked by layoffs in 2023, again when it was nonetheless referred to as 343 Industries, and that culling principally affected individuals on the marketing campaign and narrative groups, together with Halo veteran Joe Staten. (That is additionally the explanation Halo: Infinite hasn’t had a unbroken storyline since that point interval). In the present day, Halo Studios employs a mix of full-time workers and contractors, with junior producers and high quality assurance roles usually contracted out.

343 Industries got here below fireplace from followers for the launch state of Halo: Infinite, and through the years a number of ex-employees have spoken out about the studio’s reliance on contractors, who sometimes work with the corporate for a most of 18 months.

The worker I spoke with mentioned that, since 2023, there’s been a normal shift towards working with contracted studios — quite than particular person contractors — in the USA and Europe to hurry up Halo manufacturing. This mirrors the way in which different main FPS franchises like Name of Responsibility and Battlefield are developed.

“Xbox usually feels years behind the curve in recreation improvement, and it results in loads of wasted effort and time,” the worker mentioned. On the identical time, a number of departing group members have spoken warmly about their time at Halo Studios and the individuals they labored with.

The layoffs at Microsoft on July 2 affected 9,000 workers globally, together with 830 in Washington, the place Halo Studios is predicated. The Xbox division endured vital firings, recreation cancellations and studio closures. A Microsoft spokesperson mentioned the Xbox group didn’t take up nearly all of the layoffs, however given its comparatively small dimension within the group, that framing could not precisely mirror the affect.

Underneath the Xbox banner, Uncommon’s Everwild and The Initiative’s Excellent Darkish reboot had been cancelled, and The Initiative was absolutely shut down. Forza Motorsport developer Flip 10 Studios reportedly misplaced a “overwhelming majority” of its workers, and Uncommon, ZeniMax On-line Studios, King, Raven, Sledgehammer Video games and Halo Studios have all reportedly been affected. ZeniMax president Matt Firor is out after 18 years main the studio, and it is being reported that veteran Uncommon designer Gregg Mayles can be gone after many years together with his group. And to prime all of it off, Blizzard is sunsetting Warcraft Rumble.

Microsoft has more and more centered on AI, a shift that is propelled its inventory value to new highs. At Meta’s Llamacon in April, CEO Satya Nadella mentioned that as a lot as 30 p.c of the corporate’s code is now written by AI. Activision in February admitted to utilizing AI in Black Ops 6. It is unclear how a lot AI has to do with this newest spherical of layoffs, however use of Copilot is not optionally available” inside Microsoft.

The developer I spoke with mentioned, “They’re attempting their damndest to exchange as many roles as they’ll with AI brokers.”

Information about particular Xbox groups popped up all through the day as workers shared their experiences on social media and spoke with varied publications. Microsoft laid off 1,900 Xbox workers in January 2024 and 650 extra in September, and final 12 months it closed Arkane Austin, Alpha Canine Video games and Tango Gameworks (the latter of which was acquired by Krafton). Microsoft reported a web income of $25.8 billion within the first three months of 2025, with an eight p.c yearly enhance in income from Xbox content material and companies.

Microsoft informed Engadget that the layoffs will have an effect on lower than 4 p.c of the corporate’s international workforce. A press release from a Microsoft spokesperson reads as follows: “We proceed to implement organizational and workforce modifications which might be essential to place the corporate and groups for fulfillment in a dynamic market.”

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